Hide the Corpse was made by a team of 12 students from Isart Digital, in their last school year.
In this Frenetic Arcade style Puzzle-Game you must hide the corpse of Tom 'the Actor', before the police arrives and finds you manipulating his lifeless body ... which is something that you don't want them to see.
Inspired by the aesthetics of the 1970's, we wanted to make the funniest game possible while making the player do the most awful thing imaginable.
VR âĸ Arcade
10-30min
Unity
I was in the Game Design team with 2 other student. I focused on the design of the 3C by writing documentation and tweaking the different systems.
I also spent a lot of time refining the UX of the Game by working on nausea problems, dizziness and proprioception issues.
I took this opportunity to explore the idea of intra-diagetic-3D UI.
I wanted to immerse the player as much as is possible and so we worked very closely, with the 3D artists, to make sure the placement and size of the UI Models were realisitic, while still being usable, accessible and understandable.